βοΈUI Interaction
Example of ui interaction
To do something like this, you can refer to the ui
--> New checkbox
local checkbox = ui.add_checkbox("Checkbox")
--> New slider
local slider = ui.add_sliderint("Slider", 0, 100)
--> New combo
local combo = ui.add_combobox("Combo", { "First", "Second", "Third" })
--> New hotkey
local hotkey = ui.add_hotkey("Hotkey")
cheat.push_callback("on_paint", function()
--> Checkbox interaction
local checkbox_boolean = checkbox:get() --> Returns boolean [ true / false ]
checkbox:set(true) --> Sets boolean [ true / false ]
checkbox:set_visible(false) --> Sets visible [ true / false ] - def: [true]
--> SliderInt interaction
local slider_number = slider:get() --> Returns number
slider:set(15) --> Sets number
slider:set_visible(false) --> Sets visible [ true / false ] - def: [true]
--> Combo interaction
local combo_number = combo:get() --> Returns number
local combo_items = combo:get_items() --> Returns items: { , ... }
combo:set(1) --> Sets select
combo:set_visible(false) --> Sets visible [ true / false ] - def: [true]
combo:set_items({ "1", "2", "3", "4", "5" }) --> Sets items
--> Hotkey interaction
local hotkey_boolean = hotkey:get() --> Returns boolean [ true / false ]
local hotkey_mode = hotkey:get_mode() --> Returns number
hotkey:set_visible(false) --> Sets visible [ true / false ] - def: [true]
end)
Last updated